Patchnotes - v0.1c


  • Increased force to throw destructed objective parts away on map 2 by 100%
  • Increased speed of sheeps run animation
  • Added functionality to calculate objectives health by enemy level on map
  • Changed farmfield to automatically show different plants each map start
  • Added tractor, trailer and harvester to map 1 just as decoration with random colors
  • Changed train, wagons and houses on map 3 to have random colors
  • Fixed bug with enemy levels, which were always lv8

Files

DefendThem_Alpha_v0.1c.zip 463 MB
Oct 11, 2019

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